GSFX EXPERIMENTS

Experimenting with DirectX 11 Geometry Shader technics in vvvv. Adding some noise to the vertex positions and exploding triangles randomly. Graphicaly I tried to inspire the feeling of deepness, speed and agressivity balanced by the use of colorful 3D shapes as a base.

The rendering part is done with David Morasz’s MRE (realtime rendering engine for vvvv).


Related Projects

  • VISUAL MUSIC SERIE

      More than 30 realtime graphic composition produced between november 2011 and december 2012 with my vvvv based vj software called CloneMixer. Recorded live with…

  • The Far East

      The Far East Serie

  • Clone Feat. E-Gruppe

    Remix of E-Gruppe’s visual, Berlin based VJ. Original visuals were produced at vjloops headquarter in Valencia (Spain)   Big thanks to Torston E. Höhle and Kyle Lyons.

  • Clone Feat. Kyle Lyons

      Remix series produce with Kyle Lyons, vjloops label owner. Recorded in July 2015 in his studio in Valencia, Spain.  

  • Orthos

      Serie of 20 black and white visuals created with Kyle Lyons at VJ Loops headquarter in Valencia, Spain.

  • Spinner

    Serie of 17 visuals created in real-time with vvvv and DirectX11. Produced at VJ Loops headquarter in Valencia, Spain.