Remix of Ekaterina Danilova’s (aka Idwyr) generative visuals, I used her HLSL glitch shaders and some of the real-time graphic compositions she produced.
In december 2013, I was at Kyle Lyons’s studio in Valencia (Spain) for a ten days residency. This gallery is Kyle’s HD footage mixed…
Experimenting with DirectX 11 Geometry Shader technics in vvvv. Adding some noise to the vertex positions and exploding triangles randomly. Graphicaly I tried to inspire…
The Far East Serie
Serie de visuels mélangeant different media et produit en temps-réel avec vvvv, c-mix and DirectX11.
Serie of 20 black and white visuals created with Kyle Lyons at VJ Loops headquarter in Valencia, Spain.
Serie of 17 visuals created in real-time with vvvv and DirectX11. Produced at VJ Loops headquarter in Valencia, Spain.