Experimenting with DirectX 11 Geometry Shader technics in vvvv. Adding some noise to the vertex positions and exploding triangles randomly. Graphicaly I tried to inspire the feeling of deepness, speed and agressivity balanced by the use of colorful 3D shapes as a base.
The rendering part is done with David Morasz’s MRE (realtime rendering engine for vvvv).
More than 20 realtime graphic composition produced between july 2014 and june 2015 while developing my vvvv based vj software : C-MiX. Recorded live with Aver Media…
Serie of 20 black and white visuals created with Kyle Lyons at VJ Loops headquarter in Valencia, Spain.
Remix of Ekaterina Danilova’s (aka Idwyr) generative visuals, I used her HLSL glitch shaders and some of the real-time graphic compositions she produced.
Visual serie featuring Dubassy Production. Produced in real-time with vvvv, c-mix and DirectX11 at vjloops headquarter in Valencia, Spain.
CYBER NOMADS – Collection de visuels sortie sur POND5.COM. 13 compositions graphiques inspirés des paternes architectural, matériaux, paysages et couleurs de Kashgar, ville sur la route…
The Far East Serie