Experimenting with DirectX 11 Geometry Shader technics in vvvv. Adding some noise to the vertex positions and exploding triangles randomly. Graphicaly I tried to inspire the feeling of deepness, speed and agressivity balanced by the use of colorful 3D shapes as a base.
The rendering part is done with David Morasz’s MRE (realtime rendering engine for vvvv).
A serie of 15 loops created with Kyle Lyons at vjloops.com headquarter in Valencia, Spain.
Serie of 17 visuals created in real-time with vvvv and DirectX11. Produced at VJ Loops headquarter in Valencia, Spain.
Remix series produce with Kyle Lyons, vjloops label owner. Recorded in July 2015 in his studio in Valencia, Spain.
In december 2013, I was at Kyle Lyons’s studio in Valencia (Spain) for a ten days residency. This gallery is Kyle’s HD footage mixed…
The Far East Serie
Visual serie featuring Dubassy Production. Produced in real-time with vvvv, c-mix and DirectX11 at vjloops headquarter in Valencia, Spain.