Experimenting with DirectX 11 Geometry Shader technics in vvvv. Adding some noise to the vertex positions and exploding triangles randomly. Graphicaly I tried to inspire the feeling of deepness, speed and agressivity balanced by the use of colorful 3D shapes as a base.
The rendering part is done with David Morasz’s MRE (realtime rendering engine for vvvv).
Remix series produce with Kyle Lyons, vjloops label owner. Recorded in July 2015 in his studio in Valencia, Spain.
Serie of 17 visuals created in real-time with vvvv and DirectX11. Produced at VJ Loops headquarter in Valencia, Spain.
Serie de visuels mélangeant different media et produit en temps-réel avec vvvv, c-mix and DirectX11.
CYBER NOMADS – Collection de visuels sortie sur POND5.COM. 13 compositions graphiques inspirés des paternes architectural, matériaux, paysages et couleurs de Kashgar, ville sur la route…
More than 30 realtime graphic composition produced between november 2011 and december 2012 with my vvvv based vj software called CloneMixer. Recorded live with…
Serie of black and white visuals, different media mixed with vvvv, C-MiX and DirectX11.