Experimenting with DirectX 11 Geometry Shader technics in vvvv. Adding some noise to the vertex positions and exploding triangles randomly. Graphicaly I tried to inspire the feeling of deepness, speed and agressivity balanced by the use of colorful 3D shapes as a base.
The rendering part is done with David Morasz’s MRE (realtime rendering engine for vvvv).
Remix of Ekaterina Danilova’s (aka Idwyr) generative visuals, I used her HLSL glitch shaders and some of the real-time graphic compositions she produced.
Remix of E-Gruppe’s visual, Berlin based VJ. Original visuals were produced at vjloops headquarter in Valencia (Spain) Big thanks to Torston E. Höhle and Kyle Lyons.
More than 20 realtime graphic composition produced between july 2014 and june 2015 while developing my vvvv based vj software : C-MiX. Recorded live with Aver Media…
Remix series produce with Kyle Lyons, vjloops label owner. Recorded in July 2015 in his studio in Valencia, Spain.
The Far East Serie
CYBER NOMADS – Collection de visuels sortie sur POND5.COM. 13 compositions graphiques inspirés des paternes architectural, matériaux, paysages et couleurs de Kashgar, ville sur la route…