Experimentation on material generated in real-time.
Experimenting with DirectX 11 Geometry Shader technics in vvvv. Adding some noise to the vertex positions and exploding triangles randomly. Graphicaly I tried to inspire…
The Far East Serie
Serie of 20 black and white visuals created with Kyle Lyons at VJ Loops headquarter in Valencia, Spain.
Serie of 17 visuals created in real-time with vvvv and DirectX11. Produced at VJ Loops headquarter in Valencia, Spain.
Remix of Ekaterina Danilova’s (aka Idwyr) generative visuals, I used her HLSL glitch shaders and some of the real-time graphic compositions she produced.
Remix series produce with Kyle Lyons, vjloops label owner. Recorded in July 2015 in his studio in Valencia, Spain.